Gretel

Gretel, Claymore No 20, defensive hand type. She has long hair and kept it so her pointy elf-like ears only were shown halfway through it. She has a fringe that only covers the left side of her forehead and her hair hangs over her back down behind the shoulders without so much as a strand in front of them. She also has slightly large eyes and she is slightly shorter than the average warrior. She graduated with an A on her synchronization tests.

Gretel's personality can be described as cheerful yet realistic, she knew far too well on how the world worked but chose to ignore it as she replaced that reality with one of her own. She has the tendency to wander off in her mind and daydream, even if it was in the middle of the battle. It was also apparent from some of the things she said that Gretel wasn't entirely connected with reality.

Her "swordsmanship", if one could call it that, was of low standards and she was useless when it came to offensive battles. Her attacks were weak at their best and her tendency to daydream made it dangerous for her to be out at the frontline. She usually has to stay back and let others do the fighting for her instead. But it is her defensive skills that make her such a valuable asset for a team.

As a defensive type, she can handle far more damage than the offensive ones could. She also possessed a quite impressive ability to speed up the healing process in offensive warriors as she synced her Yoki with theirs to amplify it. Her role is to relieve those that received lethal injuries and take the punishment from the opponent to provide her team members a tactical advantage.

She was favored for this ability, even if her personality made it difficult for anyone to understand her. She cares for Julia a little more than she did for Corinne or Moore, even if she still regarded them as her "friends". Her relationship with Julia could only be described as "admiration" for her.

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Gretel was part of the hunting party which killed the corrupted gut worm. Gretel later was part of the hunting party sent to Lake Lamouch to kill the lindworm drach, accidentally pushing Valerie into the water while daydreaming. Gretel helped heal Emily when she nearly awakened.